👁️🗨️ Unlock the ghostly secrets before your squad does!
Mysterium is a cooperative mystery board game for 2-7 players aged 10 and up, featuring immersive ghostly deduction, beautiful supernatural artwork, adjustable difficulty, and endless replayability through varied suspects, locations, and clues. Perfect for family game nights and social gatherings.
CPSIA Cautionary Statement | Choking Hazard - Small Parts |
Item Weight | 2.2 Pounds |
Number of Items | 1 |
Item Dimensions L x W | 11.22"L x 11.22"W |
Unit Count | 7.0 Count |
Material Type | Paper |
Are Batteries Required | No |
Color | Multi |
Theme | Mystery |
R**O
Played it once and now I want to play it all the time
I recently played the Mysterium Board Game for a family game night, and it quickly became a favorite! Combining elements of mystery, cooperation, and a touch of ghostly intrigue, this game delivers a unique and engaging experience. Here’s my detailed review:**Gameplay & Mechanics:**Mysterium is a cooperative game where one player takes on the role of a ghost, and the others are psychic investigators trying to solve a murder mystery. The ghost communicates with the psychics using beautifully illustrated cards as visions, which the players must interpret to identify the suspect, location, and weapon. The mechanics are easy to understand but offer plenty of depth, making each session feel fresh and challenging.**Theme & Components:**The theme of Mysterium is what really sets it apart. The ghostly storyline paired with the stunning artwork creates an immersive experience. The cards are gorgeous, filled with surreal and dreamlike imagery that sparks creativity and conversation. The components, including the ghost screen and tokens, are high-quality and enhance the overall gameplay.**Player Experience:**With 2-7 players, the game scales well for different group sizes. While the cooperative aspect makes it fun for families, it’s also great for friends or casual gamers. The communication and deduction involved encourage teamwork and creativity, and it’s especially satisfying when the group solves the mystery together.**Playtime & Replayability:**At around 45 minutes per game, Mysterium strikes the perfect balance between being engaging without overstaying its welcome. The variability in cards and different combinations of suspects, locations, and weapons ensure excellent replayability. No two games feel exactly the same.**Ages & Accessibility:**The game is recommended for ages 10+, which feels accurate. Younger players might need some help interpreting the abstract clues, but it’s a great game to involve the whole family in a cooperative experience.**Overall Impressions:****Mysterium** is a must-have for board game enthusiasts who enjoy immersive, cooperative games with a strong theme. It combines beautiful components, intuitive gameplay, and plenty of replayability to keep things fun and engaging. Perfect for family game nights or gatherings with friends!**Rating: 5/5**A beautifully crafted, cooperative mystery game that delivers an unforgettable experience every time!
A**.
Very fun game (detailed review with suggestions below)
As old fans of Monopoly and Settlers of Catan, I wanted to try something new with my family. I spent 3 hours watching reviews/rules of 30+ games in YouTube and decided to give this one a shot.It's great for groups who:• Like to talk and communicate and strategies.• Enjoy burning calories on creativity and thinking.• Want to chill and have fun, rather than strict competitions.• Bonus: wonderful for non-English speakers as the cards don't have any texts. (A big factor for us, that eliminated a lot of other games.)=== Neutral Tips ===• Forget the crews for the first few rounds. Keep it as simple as "one reset of the 7 vision cards per hour."• While it's a co-op game, the negative clairvoyance tokens can be confusing/disheartening to some folks. We made it a rule that when people put the negative (X side) on the table, they mentions "it's just for the points!" since they have 2 to spare in 3 hours.• To avoid the minds getting biased immediately after receiving the vision cards and one person sharing their opinion loud immediately, we put this rule that no one can speak about it until the receiver of the card made his/her decision first and/or 30 seconds are passed.• When it comes to verifying the guesses with the ghost during the round one, we had one player (captain of the team) put finger on the pieces and look at the ghost. It made communications much easier and clearer.• It's hard to find the "up" side of the cards when the ghost hands them to people. The trick is to look at the back side of the card -- the castle being up is one side only.=== Pros ===• It's a co-op game, so it's perfect for family/fun gatherings.• The fun on each side of the game (ghost, or detectives) is different. That makes you enjoy being on either side and don't get bored.• No English text is a great fit for people who want it to be this way.• Graphics are great!=== Cons ===• Rules could be more clear. I still don't know whether clairvoyance tokens should reset at the beginning of the fourth round or at the end of it. (At the beginning means 3 round in total for reset. So average of more than one should be spent per round, which is kinda a lot.)• The counters of the clairvoyance tokens (which determine how many vision cards can be seen in phase 2 by each player) are hard to position and move. I think a better physical design (maybe some lanes?) could really help.• Looking at the game and its progress holistically, I think the objective and the connection between the two phases could improve. You will realize it after playing at least five to ten games. During the first phase, almost everyone gets to two cards for phase two on average. And the thing is, in the second phase sometimes seeing the third can adds more to the confusion (in the first four games we played, people with two cards guessed better than people with three cards, in fact!) So, win/lose result boils down to just phase two which is just one vote. I think ignoring this fact can help you enjoy the game more, but it worth thinking about and wishing the game developers come up with more coherent and connected game play, than just one single vote.
Trustpilot
2 weeks ago
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